![]() The game starts out simple, controlling from side to side and hitting A at the right time. Throughout the game, you're presented with a rhythmic reflex challenge that grows as you progress. This game presents a rhythmic journey with some wild aesthetics. About a young woman with a broken heart and overcoming it. Just enough of a game to be called a game, but a definite experience. About a Sayonara Wild Hearts is a Neon-Dream Rythym Experience Game. Sayonara Wild Hearts is a Neon-Dream Rythym Experience Game. But what makes this game incredible is the combination of all these extremely creative and well thought out aspects. She gets immersed in the gameplay mechanics and some even complement the story. The soundtrack is a major part of the game. I don't like it very much so my grade went down. The story of this game is one of very subjective ones that only tells you very few things and leaves many open for interpretation. The level design and artstyle of this game are very beautiful, stylish and very unique. ![]() There was an arcana that I didn't like very much, the 'Hermit'. The archangels (boss fights in the game) are really cool, each one has a very varied and very cool 'fight'. But I personally found that some levels are much lower than others (all Heartbreaks for example). The gameplay game is very frantic, fast, diverse, unique and fun. According to the creators this game is "A Pop Álbum Videogame", and I agree. And on top of that it is a bomb of creativity. It messes with the concept of what we consider a game. ![]()
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